A public display game that leverages the Oculus Rift and Kinect to create an asymmetric gameplay experience. The “Wizard” player grows, shrinks, and throws objects in an abstract platforming environment using Kinect gestures. The “Platformer” player can then jump on these platforms using an Xbox 360 controller and an Oculus Rift first-person. The goal is to collect keys that free the Wizard from his castle prison.